Configured without leaving the scene.
Scan registered doors in front of you, pair double doors when needed, and create or edit them through a focused in-game ledger.
- Single and paired doors
- In-world door selection
- Create, edit, and delete ledger
Create and secure doors across your RedM world, with access shaped around each role and location.
Instant delivery · Updates included · Direct dev support
Select a door in the world, decide who belongs on the other side, and let the server keep its state consistent.
Scan registered doors in front of you, pair double doors when needed, and create or edit them through a focused in-game ledger.
Keep a door public or restrict it by job and grade, gang, group, character, or key item without forcing every server into one framework.
Door states are validated and synchronized by the server, persisted between restarts, and supported by auto-relock, lockpicking, and nearby law alerts.
Under the surface.
Compatibility and measured runtime behaviour.STANDALONE/RSG/VORP
Resource usage
Client · 0.01ms server
073.00kiB client memory · 196.00kiB serverClient · 0.00ms server
34.00kiB client memory · 42.00kiB server