Information with a hierarchy.
Player state, vehicle data, navigation, and job context are separated by importance instead of competing for attention.
- Player and vehicle HUD
- Job and gang context
- Configurable interface
A complete player and vehicle interface designed to communicate quickly and stay out of the scene.
Instant delivery · Updates included · Direct dev support
A complete player and vehicle interface designed to communicate quickly and stay out of the scene.
Player state, vehicle data, navigation, and job context are separated by importance instead of competing for attention.
Sizing, positioning, and visual preferences can be adjusted without breaking the overall interface language.
Under the surface.
Compatibility and measured runtime behaviour.QBCORE/ESX/QBOX
Resource usage
Client · 0.02ms server
428.00kiB client memory · 96.00kiB serverClient · 0.02ms server
58.00kiB client memory · 22.00kiB server