Three ways to read the screen.
Switch between Icon, Classic, and Modern player HUDs, then pair them with Sleek, Compact, or Street vehicle displays. Each style keeps its own saved color profile.
- 3 player HUD styles
- 3 vehicle HUD styles
- Style-based color profiles
The right detail at the right moment.
Player status stays readable on foot, while speed, RPM, gear, fuel, engine condition, lights, locks, handbrake, seatbelt, and turn signals appear when driving.
- Health, needs, stamina, stress, and voice
- Complete vehicle telemetry
- Aircraft altitude and heading
A layout that belongs to the player.
Every HUD element can be repositioned from the settings interface. Players can also change units, visibility rules, styles, colors, minimap behaviour, and cinematic mode without editing server files.
- Drag-and-place editor
- Persistent personal settings
- Cinematic and minimap controls
Connected to the server underneath.
Automatic ESX, QBCore, and Qbox detection keeps player data connected, while the persistent odometer, optional JG mileage bridge, synchronized indicators, and configurable stress system cover the details behind the interface.